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Answer by Maulik2208

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Try parenting the object or You can use lerp to smoothly follow for more info on lerp refer to the unity's scripting reference....[link text][1] http://docs.unity3d.com/Documentation/ScriptReference/Vector3.Lerp.html [1]: http://docs.unity3d.com/Documentation/ScriptReference/Vector3.Lerp.html you can use vector2 or vector3 lerp as per your need.....Hope you found this useful........Don't forget to mark if this works for you.......

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